Tuesday, November 8, 2011
Just my luck...
Hello, I thought I'd keep anyone who might visit my site apprised of my situation. On July 4th I suffered from an AVM, a type of stroke, with left me paralyzed on my right side and unable to speak. While I am recovering, progress is slow. This is why I haven't posted any new work. I hope to be able to create art soon as part of my road back to recovery. When I do it be posted here.
Thursday, June 2, 2011
Demo Reel Shot List
Check out my site over at http://seanpennock.com
Here's the breakdown of my demo reel.
Intro & Outro - Modeled in 3ds Max, with detailing in Zbrush. Rendered using Vray in 3ds max. This project uses dynamics and standard animation, and compositing done in after effects.
Sun Dragon - Modeled and rendered exclusively in Zbrush, render passes were then taken into Photoshop and After Effects for compositing and matte painting. I've spent a good number of revisions on this project to get it to the point where I like it.

Valued Customer - Machinery and background created in 3ds Max, Character painted in photoshop. This is one of my hybrid projects, where I attempt to bridge 3d and 2d techniques.

Game Level Detailing - Created in Valve Hammer Editor for the games Portal and Team Fortress 2 using the editor’s textures and assets.

Skeleton - Modeled in 3ds Max, textured and rendered in Zbrush.Icandy Store Concept - Modeled and rendered in 3ds Max, published in ARN magazine in Aug. 2010, this concept has since been built in Maccarran Intl. Airport. A photo of the finished store follows.
Tags and Zappos Store Concepts - Modeled and rendered in 3ds max.

Shakespear’s Globe Theatre - Modeled textured in 3ds max, and rendered using Vray. Photoshop was used extensively to produce textures that would reduce the need for extensive geometry.

GI Gramps Action Figure - Modeled for a team production following a classmate’s character design, this model was made in Zbrush and Maya, and rigged in Maya.

Scorplobite - A creature concept created in Zbrush and composited within Photoshop.
Wednesday, May 25, 2011
New Website Live!
seanpennock.com has a new design! Should be working for the most part, please let me know if there are any problems with it.
Wednesday, January 12, 2011
First draft of the my first demo reel sequence
So I've been working on my dragon for a while, and now have a rough draft of it's sequence for my demo reel. The matte painting at the start still needs to be redone, and the background can change very easily as everything matted out.
Here's the link
Subscribe to:
Posts (Atom)
